
Sniper Elite VR
Omni One port / VR shooter
Touch Grass publishes independent games on console, handling porting, certification, store launch, platform coordination, and marketing support.
01 / CONSOLE SLATE
We work with teams that already have a sharp game and need the publishing, platform, launch, and storefront muscle to reach console players.

Omni One port / VR shooter

Omni One port / VR shooter

Omni One port / Pirate VR

Omni One port / Sci-fi VR
02 / WHAT WE HANDLE
Console publishing is more than a port. It is dev programs, release timing, certification, ratings, store pages, trailers, platform contacts, QA, and a launch plan that survives reality.
We bring porting support, certification guidance, store launch production, marketing, and platform relationships where they help. You bring the game, the team, and the reason players should make room for it on their home screen.
Planning and production support to bring your PC or VR build to console hardware and platform expectations.
Guidance through platform requirements, ratings, QA, submissions, fixes, and release-readiness checks.
Store pages, release timing, platform coordination, assets, trailers, and launch operations.
Positioning, announcement planning, campaign assets, platform visibility, press beats, and wishlist growth.
03 / DEVELOPERS
We want to see polished prototypes, PC builds with console potential, release plans that need a publisher, and teams who care about getting the details right.
What are you bringing to console?
PITCH US ↗PLEASE INCLUDE: playable build, target platforms, team info, timeline, current wishlists or sales data, and the biggest console-specific challenge in front of you.